April 10, 2004

Hybrid Theory

Terrible title, I know. But somehow suiting...

I sense that the secret of the world in the next coming generation lies within the cracks... That is, it's not just A or B, exclusive of one another, but both. Not one theory or the other, but both theories.

It's very yin and yang about it.

The thought behind his post originated in my fascination with Final Fantasy tactics, whose graphics system I still adore even today. It had a quick rendering 3D background, very simple, combined with a vast array of well-crafted 2D sprites.

There hasn't been, methinks, any advancement in teaching computers how to make good pixel art. That is, sprites, however computer-esque they look, will always be a human art. The Japanese must know the most about expressing the most information in the least amount of space, with their Nintendos and cell-phones and the like...

3D isn't everything. It can't be. Relax a little. Life isn't all about 3D graphics. I just wish some video game companies would concentrate on level design, balance, and interaction, instead of just graphics.

Posted by Mark Canlas at April 10, 2004 05:29 PM
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